Tag Archives: trauma
A look at the Trauma skillsets
The primary attribute of the Trauma skillset is Strength, and it is opposed by the Control model. Trauma focuses on dealing burst health damage, damage over time, increasing damage output and damaging the limbs of opponents. Users of Trauma resemble … Continue reading
Posted in Background, Uncategorized
Tagged appendix g, game design, game dev, games, indie, lockwood, mud, telnet, text, text game, trauma
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