Monthly Archives: October 2011

A look at the Trauma skillsets

The primary attribute of the Trauma skillset is Strength, and it is opposed by the Control model. Trauma focuses on dealing burst health damage, damage over time, increasing damage output and damaging the limbs of opponents. Users of Trauma resemble … Continue reading

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Chimaera

It was as Vega predicted. The fall of the Union heralded a new age of expansion for Ingress. Realizing the inherent value of the minerals locked within the Kepha, the Union organized a splinter company and marched them deep into … Continue reading

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